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Dawn of war tabletop mod
Dawn of war tabletop mod




dawn of war tabletop mod

TroubleshootMenu-> Append(idMenuItemShowFatalDataErrors, "Show Fatal Data Errors ", "Show any Fatal Data Errors printed to the warnings.log file, if any exist. ") įileMenu-> Append(wxID_EXIT, " ", "Exit the Dawn of War Mod Manager. ") įileMenu-> Append(wxID_REFRESH, " ", "Refresh mod list. ") įileMenu-> Append(wxID_EXECUTE, "Run Mod. StatusBar-> SetStatusText( "Created by THEONLYDarkShadow. This-> SetSizeHints(wxDefaultSize, wxDefaultSize) / True if successful, false otherwise.īool Dawn_of_War_Mod_ManagerFrame::InitGUI() / Creates all the GUI elements and populates them with relevant data. ", "Choose Game ", choices) Įlse if (chosenExecutable = "Winter Assault ")Įlse if (chosenExecutable = "Dark Crusade ")Įlse if (chosenExecutable = "Soulstorm ") \nPlease select which game you wish to play. WxString chosenExecutable = wxGetSingleChoice( "There is more than one Dawn of War executable detected in the directory you have chosen. # include "Dawn_of_War_Mod_ManagerMain.h "Įnum wxbuildinfoformat Learn more about bidirectional Unicode characters To review, open the file in an editor that reveals hidden Unicode characters.

dawn of war tabletop mod

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Dawn of war tabletop mod